by red37 » Sun Mar 09, 2008 4:18 pm
Of course, you wouldn't expect to see BIOSHOCK fractured in that way. It would dilute the 'whole'. Can't see a lot of scope within the gameworld where you COULD employ multiplay. Beyond the normal yawnfest of a Deathmatch - Bots maybe? (another feature that has virtually been discarded) Rightly so in many cases...however it would be a bonus to have in certain games, for those times when you are new to the game or simply do not have a connection up and running. Clearly a stop-gap feature at its best. Though it wasn't always the case, remember. Pre Live, that was almost all you got (sometimes there are fond memories of that too though)
Yes, i agree that the ends justifies the means...and while we (the target audience) continue to lap up these (in most cases) extremely entertaining products. The trend wil continue to gather momentum. There is still a case IMO, for there to be an equal spread of the blanket, covering all bases. This of course is restricted and often dependant upon the company's budget. And the best way for them to swell the coffers to make a healthy return on their time and investment.....reach as large a base as possible. Which is all fine and admirable from a business standpoint. As long as the product in question offers genuine 'value' - something that sadly, is becoming as rare as hens teeth.
Still, you can't please em all...perhaps you shouldnt necessarily be aiming to. The good times roll on though (for those of us with Broadband) and an unquenchable thirst for even greater thrills. All good stuff - mostly.
TITANS of HOPE