by red37 » Tue Nov 20, 2007 10:08 pm
Sometimes you can be too picky when assessing a game and what it offers YOU the player...CoD4 (like i said) isn't without its share of niggles - but i've yet to play a game that hasn't some gripe here and there. For example both AC and Mass Effect are getting (slightly) rapped on their respective knuckles over similar issues. I mean, come on...the hype can sometimes blur ALL the boundaries of expectation beyond sensible anticipation that should be considered. Who listens to these reviewers though in truth...certainly if you were new to the whole idea, it might be a reasonable place to start learning/researching your choice of purchases from...but, in the end its the users and the information they pass on - which is wholly more credible to me as a potential buyer of this software. The people who plow hours upon hours into the experience should know their onions come the day of reckoning.
Thats where i stand with this game. YES its annoying at times. OF COURSE it has 'some' design flaws. ABSOLUTELY its a short, but yet totally fulfilling Single player campaign. WITHOUT A DOUBT the best FPS online presently...and i sincerely mean that.
Its all about how you feel inside. Halo3 left me cold. Granted the MP is fun (ish). But ive little incentive to play the campaign again. Whereas CoD4 will still entice me back for another blast. Maybe its length is a factor in that...for instance take BIOSHOCK. Not a disrespectable 16 hour SP - quite a good length for a game. But something made me feel that i didn't want to replay it - great game btw...just, for the one playthrough.
Btw the OTT quote (which you cut off) was to describe parts of the VETERAN mode - and the infuriatingly difficult gameplay (one might say...'unfair' balance) between the spawn/accuracy of the AI. This is i believe to be one of the aforementioned flaws - they are just TOO damn zeroed in on your backside to give you a moments grace. Still, what a relief/achievement to nail it in the end. And again. i as a consumer am completely satisfied with the £40 sheets spent. That, at the end of the day - is what its all about. Production values are a variable factor in this; if the product (no matter HOW many fancy bells and whistles) manages to suck you in as much as this did for me, then i'd quantify that as a great success - the same as games of old have done. Substance over style you might say..
TITANS of HOPE